![Weapon knockback](wp-content/uploads/2020/03/knockback.gif)
Add a knockback when firing weapons by applying movement vector in the opposite direction. It sounds complex, but it really isn’t!
Included two examples – for Platform and 8-direction games.
![Icon](wp-content/plugins/download-manager/assets/file-type-icons/download2.png)
Weapon knockback in Platform game
1 file(s) 0.00 KB
![Icon](wp-content/plugins/download-manager/assets/file-type-icons/download2.png)
Weapon knockback in 8-direction game
1 file(s) 0.00 KB