Add a knockback when firing weapons by applying movement vector in the opposite direction. It sounds complex, but it really isn't! Included two examples - for Platform and 8-direction games....
Learn how to make a simple database to store information about all the items in your game. This example shows how to add a shop in your game, where weapon...
Weapon managements in a top down view shooter. Pick up different weapons, add them to your inventory. Test each weapon as they all have various shooting speed and pattern. Move...