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Month: February 2020

Walking Around Buildings in Isometric View  CAPX
Construct 2/3 Featured Isometric

Walking Around Buildings in Isometric View CAPX

adminFebruary 2, 2020February 25, 2020
Z-ordering and collisions may become tricky in an isometric view game. See this example how to make a building which you can walk around. (more…)
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Zoom a Sprite or the entire screen with pinch touch gesture
Camera Construct 2/3 Custom Controls

Zoom a Sprite or the entire screen with pinch touch gesture

adminFebruary 2, 2020February 16, 2020
These two demo projects show you how to enlarge a sprite or the entire screen using pinch touch gesture. Simple to do once you understand. (more…)
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Search for a Text in a Large List by Typing First Letters CAPX
Construct 2/3 Text

Search for a Text in a Large List by Typing First Letters CAPX

adminFebruary 2, 2020February 16, 2020
Once again, like the title reads, this demo will help you search for text within a long list by using the first letter of the world. Event sheet is very...
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Scroll Text Line by Line – versions for Construct 2 and 3
Construct 2/3 Text

Scroll Text Line by Line – versions for Construct 2 and 3

adminFebruary 2, 2020February 16, 2020
As the title describes, scroll the text line by line. C2 version requires Scrolling addon (more…)
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“Old terminal” style text input with blinking cursor CAPX
Construct 2/3 Text

“Old terminal” style text input with blinking cursor CAPX

adminFebruary 2, 2020February 16, 2020
This is one of the demos where you want to find a way to use it in your game even when it doesn't apply. This demo shows you how to...
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Auto-resizing speech bubble with typewriting effect, for dialog systems CAPX
Construct 2/3 Text

Auto-resizing speech bubble with typewriting effect, for dialog systems CAPX

adminFebruary 2, 2020February 16, 2020
Like so many games you need your player to get information. This simple demo shows how to make typewriting effect in Construct 2 and adjust the size of speech bubble...
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Simple Follower for 8 Direction Behavior C2/C3
8 Direction Construct 2/3

Simple Follower for 8 Direction Behavior C2/C3

adminFebruary 2, 2020September 14, 2020
Using the arrow keys to move the player and the little blue ball follows. This very short event sheet shows you how to add a simple follower in a top-down...
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Smooth Angle Change in 8 Direction Behavior CAPX / C3
8 Direction Construct 2/3

Smooth Angle Change in 8 Direction Behavior CAPX / C3

adminFebruary 2, 2020September 14, 2020
The official 8-direction behavior rotates your hero in 90 or 45 degrees steps. This demo shows how to make a smooth angle change. Perfect demo for the newbie trying to...
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Visible field of view (FOV) in a top-down game, like a flashlight beam CAPX
8 Direction Construct 2/3 Featured Visual Effects

Visible field of view (FOV) in a top-down game, like a flashlight beam CAPX

adminFebruary 2, 2020September 14, 2020
Give your hero a flashlight, or visualize field of view for enemies and security cameras. This simple demo shows how to use Blend Modes and Shadow Casting behavior to shine...
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Scrolling a List of Players, Scores, Images with mouse or touch
Construct 2/3 Custom Controls

Scrolling a List of Players, Scores, Images with mouse or touch

adminFebruary 2, 2020February 16, 2020
Scrolling a List of Players, Scores, Images etc. Scroll with mouse wheel, drag or swipe! Pretty simple and easy to follow event sheet. Includes a version with multiple columns. (more…)
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Minimap – clicking on minimap scrolls to this position on a bigger map (Demo & Youtube Tutorial)
Construct 2/3 Mapping

Minimap – clicking on minimap scrolls to this position on a bigger map (Demo & Youtube Tutorial)

adminFebruary 2, 2020October 14, 2020
This map demo shows you how the player can click on an area of a small map to have that area expand on a larger map. The event sheet is...
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Zooming a Portion of the Map CAPX
Construct 2/3 Mapping

Zooming a Portion of the Map CAPX

adminFebruary 2, 2020February 16, 2020
Like the title says, Zoom in on a portion of a map. Simple to do, easy event sheet to follow. Perfect for many different types of apps and games. (more…)
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Pathfinding – Instantly Showing Path to Cursor Position CAPX
Construct 2/3 Pathfinding

Pathfinding – Instantly Showing Path to Cursor Position CAPX

adminFebruary 2, 2020February 16, 2020
This modified Pathfinding template shows you how to visualize path calculation in real-time. It may be useful for an RTS game, RPG or whatever you're designing. (more…)
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Using an Invisible Tilemap as an Obstacle Map for Pathfinding CAPX
Construct 2/3 Pathfinding

Using an Invisible Tilemap as an Obstacle Map for Pathfinding CAPX

adminFebruary 2, 2020February 16, 2020
Click any room and the little arrow will find the shortest way to it. This demo shows how to use an invisible TileMap object as an obstacle map in a...
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Pathfinding on a hex grid CAPX
Construct 2/3 Featured Pathfinding

Pathfinding on a hex grid CAPX

adminFebruary 2, 2020February 25, 2020
Hexagon geometry may be complicated, but this demo shows a simple way to adapt the official Pathfinding behaviour for a hex grid. C2 version requires MoveTo addon. (more…)
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Math Game – Quickly Type Answers to Math Questions CAPX
Construct 2/3 Game Templates

Math Game – Quickly Type Answers to Math Questions CAPX

adminFebruary 2, 2020February 16, 2020
You have X seconds to answer the question - type in the answer before the black ball reaches the other side of the screen. Event sheet included. (more…)
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Simple Quiz Game with Questions and Answers Loaded From a Text File CAPX
Arrays / Dictionaries / Data Construct 2/3 Game Templates

Simple Quiz Game with Questions and Answers Loaded From a Text File CAPX

adminFebruary 2, 2020February 16, 2020
The title pretty much says it all. Use Construct 2 or Construct 3 to create a simple quiz game. Very detailed event sheet. (more…)
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Word Game – Fill In The Missing Word In A Sentence C2/C3
Construct 2/3 Game Templates Text

Word Game – Fill In The Missing Word In A Sentence C2/C3

adminFebruary 2, 2020September 14, 2020
Simple fill in the word game. Easily add more to the game. Extremely simple event sheet. (more…)
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Create a destructible terrain as in Scorched Earth with a tilemap CAPX
Construct 2/3 Featured Tilemaps

Create a destructible terrain as in Scorched Earth with a tilemap CAPX

adminFebruary 2, 2020February 25, 2020
Did you know tilemap in Construct can be used to create custom-shaped objects? Not only that, but you can also remove portions of the tilemap in runtime, and use it...
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Simple 3D shadow effect for a tilemap CAPX
Construct 2/3 Tilemaps

Simple 3D shadow effect for a tilemap CAPX

adminFebruary 2, 2020February 16, 2020
Once again the title says it all. As the player clicks or taps on the screen (depending on how you set it up) and the 3D effect shows up under...
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Flood fill a Tilemap – CAPX #Construct2 #Construct3
Construct 2/3 Tilemaps

Flood fill a Tilemap – CAPX #Construct2 #Construct3

adminFebruary 2, 2020February 16, 2020
This demo would be great for those pixel coloring apps, but could also be used for so many other apps and games. Draw closed shapes and fill them with color....
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Flooding a terrain heightmap – CAPX #Construct2 #Construct3
Construct 2/3 Tilemaps

Flooding a terrain heightmap – CAPX #Construct2 #Construct3

adminFebruary 2, 2020September 14, 2020
Click on the screen and the water will start flooding the land, rising higher and higher. Event sheet is thorough and well commented. (more…)
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Flood fill a Dungeon Tilemap and highlight walls CAPX #Construct2 #Construct3
Construct 2/3 Tilemaps

Flood fill a Dungeon Tilemap and highlight walls CAPX #Construct2 #Construct3

adminFebruary 2, 2020September 14, 2020
Are you making an RPG or rogue-like game? Then this demo is for you. Click anywhere on the dungeon tilemap to detect enclosed rooms and highlight walls. (more…)
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Smooth tinting of the entire screen with selected color C3P
Colors Construct 2/3 Visual Effects

Smooth tinting of the entire screen with selected color C3P

adminFebruary 2, 2020February 16, 2020
Once again the description is in the title. Gradually change screen tint as the player gets closer to a dangerous boss, loses/gains health, or if you simply want to add...
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Spawn objects randomly without overlapping – two versions
Collisions Construct 2/3

Spawn objects randomly without overlapping – two versions

adminFebruary 1, 2020February 16, 2020
The title says it all. Spawn objects randomly without overlapping. Some times you just don't want your spawned sprites to overlap - this is how you do it. (more…)
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Terrain detection. C2 version without raycasting
Collisions Construct 2/3

Terrain detection. C2 version without raycasting

adminFebruary 1, 2020February 16, 2020
This example shows how you can fake a destructible ground with mask sprites, and then use 'laser ray' to detect the new terrain. C2 version without raycasting. Very simple with...
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Lasers hitting obstacles. Raycasting feature of LOS behavior (Demo & Youtube Tutorial)
Collisions Construct 2/3

Lasers hitting obstacles. Raycasting feature of LOS behavior (Demo & Youtube Tutorial)

adminFebruary 1, 2020October 14, 2020
I love this demo. This example shows how you can create a laser effect and have it stop when it hits something. Very simple with short specific event sheet. (more…)
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Prevent from overlapping another object while dragging (Demo & Youtube Tutorial)
Collisions Construct 2/3

Prevent from overlapping another object while dragging (Demo & Youtube Tutorial)

adminFebruary 1, 2020October 14, 2020
Again a description that is all in the title. This demo shows how to prevent objects from overlapping when using the drag and drop behavior. Event sheet is clear and...
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Detecting the Exact Point of Collision Between Two Large Objects C2/C3
Collisions Construct 2/3 Featured

Detecting the Exact Point of Collision Between Two Large Objects C2/C3

adminFebruary 1, 2020September 14, 2020
Everyone knows How To Avoid Huge Ships. But when the disaster happens, you might need to detect the exact point of collision. There is no easy way to do this...
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‘Loop’ puzzle – two versions
Construct 2/3 Featured Game Templates Tilemaps

‘Loop’ puzzle – two versions

adminFebruary 1, 2020February 25, 2020
This simple example shows how to make a 'Loop' puzzle game. Click on the tiles until they line up correctly. Includes two versions, the one with sprites supports smooth rotation....
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Relative movement on another moving object CAPX
8 Direction Construct 2/3

Relative movement on another moving object CAPX

adminFebruary 1, 2020February 16, 2020
This is one you need to see to understand. It's an object moving on another object, but that description doesn't seem to do it justice. If you ever need an...
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Car moving on a predefined path using waypoints (hold Space) C2/C3
Bullet Car Construct 2/3

Car moving on a predefined path using waypoints (hold Space) C2/C3

adminFebruary 1, 2020September 14, 2020
Press the space key and the little red car goes moves along the path to all the dots. Easy to follow event sheet. (more…)
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Bullet with long trail C3P
Bullet Construct 2/3 Featured

Bullet with long trail C3P

adminFebruary 1, 2020February 25, 2020
A bullet with a looooong trail. Simple to follow how to demo for a fun bullet behavior. Two versions: with and without using Bullet Stepping feature, introduced in Construct 3....
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Physics Game – Draw Lines to Catch Falling Objects CAPX
Construct 2/3 Featured Game Templates Physics

Physics Game – Draw Lines to Catch Falling Objects CAPX

adminFebruary 1, 2020February 25, 2020
Fun game demo. Take your mouse, draw a line to stop the object from falling to its death. Easy to follow event sheet. (more…)
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Physics Game – Catch Apples with a Bucket CAPX
Construct 2/3 Game Templates Physics

Physics Game – Catch Apples with a Bucket CAPX

adminFebruary 1, 2020February 17, 2020
Great little catch the apples game. This demo shows you the basics of the physics behavior in a cute little game. 1 event sheet, plenty of comments. (more…)
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Physics – Ball Attracted to Mouse Cursor C2/C3
Construct 2/3 Physics

Physics – Ball Attracted to Mouse Cursor C2/C3

adminFebruary 1, 2020September 14, 2020
Bouncy ball follows the mouse. Great easy demo. Simple to follow, simple to recreate. Detailed event sheet. (more…)
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Distribute skill points in an RPG game CAPX
Arrays / Dictionaries / Data Construct 2/3

Distribute skill points in an RPG game CAPX

adminFebruary 1, 2020February 17, 2020
The description is in the title. This demo shows you how to distribute skill points in an RPG game Detailed event sheet, comprehensive notes. (more…)
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Climbing a moving/swinging rope CAPX
Construct 2/3 Platform

Climbing a moving/swinging rope CAPX

adminFebruary 1, 2020September 14, 2020
Exactly as the title describes - this demo gives a clear simple example that will allow your hero climb a swinging rope or a pole. Can be used in a...
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Change Magnitude and Direction of a Swinging Rope CAPX 
Construct 2/3 Platform

Change Magnitude and Direction of a Swinging Rope CAPX 

adminFebruary 1, 2020February 17, 2020
Useful for making a grappling hook in platform games, the demo shows how to change the magnitude and direction of a swinging rope. Not difficult for newbies to recreate and...
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Platform – Fake 3D Shadow on the Ground CAPX
Construct 2/3 Platform

Platform – Fake 3D Shadow on the Ground CAPX

adminFebruary 1, 2020February 17, 2020
Is there nothing Construct 3 can't do? Faking a 3D shadow - not bad for a 2D game generator. Every basic event sheet - easy to follow, simple to recreate...
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Platform – Push Boxes CAPX
Construct 2/3 Platform

Platform – Push Boxes CAPX

adminFebruary 1, 2020December 31, 2020
This title is self explanatory. Allows your character to push boxes and other objects in a platformer game. (more…)
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Platform – Wall Jumps, Dash, Camera Scrolling/Panning Effects CAPX
Construct 2/3 Platform

Platform – Wall Jumps, Dash, Camera Scrolling/Panning Effects CAPX

adminFebruary 1, 2020February 26, 2020
This just has a little bit of every basic building blocks for a platformer game.  If you're a newbie and need a good place to start - this is it....
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Platform – leave blood trail on floors and walls C2/C3
Construct 2/3 Platform

Platform – leave blood trail on floors and walls C2/C3

adminFebruary 1, 2020September 14, 2020
If your game contains violence, blood and zombies - do we have a demo for you! Leave blood on walls, floors, all over the screen! Event sheet has easy to...
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Connected Listboxes – Select Category, Select Product, Select Model CAPX
Arrays / Dictionaries / Data Construct 2/3

Connected Listboxes – Select Category, Select Product, Select Model CAPX

adminFebruary 1, 2020February 17, 2020
This is a wonderful demo if you're looking for a shopping cart or allowing your player to select the color, make and model of their game racer. Event sheet gives...
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Camera Scrolling Limited to a Certain Zone – 3 Examples
Camera Construct 2/3

Camera Scrolling Limited to a Certain Zone – 3 Examples

adminFebruary 1, 2020June 13, 2020
When there is a big scary monster awaiting ahead and you want to keep it a surprise for a while - limit your camera movement. Three different examples to choose...
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Z-Elevation Effect Made with Events, Allowing to Offset Camera Position C3P
Camera Construct 2/3 Visual Effects

Z-Elevation Effect Made with Events, Allowing to Offset Camera Position C3P

adminFebruary 1, 2020February 17, 2020
Z-Elevation feature in Construct 3 requires the camera to be centered. But what if your game has a wide menu on one side of the screen? This little demo provides...
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Patrolling enemies, moving between waypoints CAPX
Construct 2/3 Enemy AI

Patrolling enemies, moving between waypoints CAPX

adminFebruary 1, 2020February 17, 2020
Be warned, watching these enemies patrol may put you to sleep. Simple patrolling enemies demo with detailed event sheet. Not too hard, good for the beginner. (more…)
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Platform – flying enemies that are patrolling, shooting and chasing the player CAPX
Construct 2/3 Enemy AI Platform

Platform – flying enemies that are patrolling, shooting and chasing the player CAPX

adminFebruary 1, 2020September 14, 2020
The ever popular platform game - players can't get enough. This example demo will help you set up the artificial intelligence needed to make your enemies patrol, shoot and chase...
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Enemies Walking Around Walls (Metroid-style) or Patrolling the Perimeter (Enemy AI) CAPX
Construct 2/3 Enemy AI Featured

Enemies Walking Around Walls (Metroid-style) or Patrolling the Perimeter (Enemy AI) CAPX

adminFebruary 1, 2020February 25, 2020
A few of these enemies have had Way to Much Caffeine!. This demo gives a clever example of how to make your enemies walk around walls or patrol a certain...
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Controlling a Slider Bar with Gamepad CAPX
Construct 2/3 Slide Bar

Controlling a Slider Bar with Gamepad CAPX

adminFebruary 1, 2020February 17, 2020
Oh the simplicity and brilliance of the gamepad. Easy for the player to use, not always as easy for a developer to setup. Here is a custom slider control which...
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